Firing in A New Direction: (Green Arrow Annual #2 Review)

 Green Arrow Annual #2


Writer: Julie & Shawna Benson

Artists: Carmen Carnero

Cover Artist: David Lopez

Variant Cover:

Colors: Trish Mulvihill

Letters: Deron Bennett

Cover by David Lopez


A new direction for DC”s Emerald Archer begins as Oliver Queen finds himself caught up in the events of the DC miniseries “No Justice” going against both the cybernetic horror of Brainiac and the much more human threat of Amanda Waller!!


Summary with limited spoilers:

Beginning at the end, the annual opens with Oliver Queen reflecting on a strange box he has been given by the new chairman of the Justice League, Martian Manhunter. The mysterious contents apparently having the power to take down the league, Oliver begins to reflect on why he has been entrusted with such a weapon, leading to the flashback that takes up the majority of the comic. The recounting begins with Green Arrow fighting long-time recurring Star City foe & gangster Brick, who’s attempting to rob a casino, Brick pointing out to Ollie the giant Brainiac ship floating the sky above them, as Brick’s trying to grab some cash & get out of dodge. Confused about the appearance of Brainiac here (and why the Justice League isn’t there to fight him off), GA distracts Brick, before the ship grabs him. However, the ships let him go & begins trying to grab Oliver instead. Realizing Brainiac is after heroes, the archer escapes the ship’s grasp, and begins trying to call others for help, but finds all his Seattle allies fail to respond. To top that off, every Queen Industries phone nearby explodes. However, Oliver then hears an unknown Black Canary ear-piece stashed in his quiver go off. It’s Batgirl, trying to get in contact with anybody, as everyone seems to be missing!! BG reveals to Ollie that the Queen Industries satellite has been hacked, then using a tracking signal she has on Black Canary (standard Birds of Prey operating procedure apparently) to find Black Canary, directing the unusual duo to Mount Justice, the headquarters of the JLA. Oliver needs to rush over there, so he makes a quick stop first…he pulls the Arrow-Plane out of mothballs!! Flying out to the JLA’s base, he finds all of them except Atom & Lobo, the rest all unconscious & unresponsive, with Brainiac-symbols on their foreheads. Batgirl then relays a realization to GA, the satellite hack wasn’t Brainiac’s doing, but that of Task-Force X & Suicide Squad leader Amanda Waller. Enraged & confused by Waller’s actions, Green Arrow flies off to the Arctic to confront Waller…

Opinions on story and art

This first entry in the Benson sister’s new run on Green Arrow is interesting, having the story tie-into the events of the Justice League mini-series “No Justice” to establish part of their status-quo for the direction on the title. As a tie-in to the event, it’s enjoyable, being relatively easy to follow as the story mostly takes place just before the events of Justice League: No Justice #1. As a story by itself? Readers may be confused by how Oliver’s recounting of his confrontation with Waller seemingly just stops before returning to the present. Julie & Shawna Benson do a good job capturing Oliver’s voice, and from the brief glimpses we get of them through their voice-mail messages, seem to have a good grasp on the voices of Oliver’s supporting cast. The art is fine. Carmen Carnero’s pencils & Trish Mulvihill’s colors convey the shifting mood & tone of the story very effectively, as they shift from the bright sunny day in Seattle before slowly getting darker as the story goes on, and are at their darkest when GA eventually finds Black Canary and is at his lowest point. The action sequences are likewise conveyed pretty well, the highlight being Oliver’s single-handed take-down of a group of Brainiac robots designed to defeat the JLA  in a two-page splash.

Share to

Ian Cameron

Ian Cameron

A comic-loving doofus eager to see the worlds on the page reflect the wonderfully diverse world we all share!
The first entry in Julie & Shawna Benson’s new direction for Green Arrow is very engaging, and the increased page count allows for a very well-told recount of how Oliver wound up in Justice League: No Justice, and captures both his voice and the love he has for Black Canary, quite well. The use of the Arrow-Plane in the story shows a deep love for the character & his history that’s very promising. The abrupt ending to the main narrative might seem odd for those not reading Justice League: No Justice, however, so those who avoided said mini-series might find this comic partially alienating by its conclusion. In the end, it’s a fun story that seems to promise good stories ahead for the title, but one slightly hampered by its nature as an event tie-in!
  • Oliver Queen’s snarky attitude & love for Black Canary are well conveyed, as is his desire to fight for the little guys
  • The use of the Arrow-Plane was both surprising & incredibly endearing
  • Batgirl’s appearance in the story in a very-Oracle like role was very welcome and made for a fun dynamic contrasting her personality with Green Arrow’s
  • The action sequences were very effectively rendered
  • The size of the comic itself, as an annual, used its increased page count very efficiently for the most part
  • The art, while effective, isn’t particularly distinctive in comparison to previous recent art teams on this series
  • The recounting of Oliver’s encounter with Waller doesn’t so much end naturally as stop abruptly, making it confusing for readers unfamiliar with “No Justice”’s plot.
Art - 8
Writing - 8.5
Plot - 7
Character Development - 7
Written by
A comic-loving doofus eager to see the worlds on the page reflect the wonderfully diverse world we all share!

Have your say!

0 0

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>