Writer: Sam Humphries
Artist: Otto Schmidt
Letterer: Dave Sharpe
Cover Artists: Guillem March & Arif Prianto
Variant Cover Artists: Frank Cho & Sabine Rich
Assistant Editor: Andrea Shea
Editor: Alex Antone
Group Editor: Brian Cunningham
Harley Quinn created by PAUL OINI and BRUCE TIMM
Harley Quinn is written by Sam Humphries, features art from Otto Schmidt, and follows the Harley Quinn as she navigates a terrifying fantasy game come to life.
The chaos from the last issue continues here, with Harley Quinn trapped in a Medieval fantasy version of her world. Being the only one who remembers the way things used to be, she is the only one who can set thing right. However, she’s going to have a whole slew of challenges to face before she can even hope to go up against the Enchantress and get her world back.
We open right back in the action on this one. Harley and Selina are captured, and their only hope to escape lies not in clever plans or brute strength, but in Harley’s ability to connect with her friends. Luckily, Harley’s got a good heart, and she manages to get out of the pickle she’s in and round up some allies.
A bit more adjusted to this strange reality now, Harley moves more readily through this unusual world, coming up with plans and banding together with her little troop to defeat the Enchantress.
The surrealism of the last issue carries over into this one nicely, but feels more grounded simply because, like Harley, we are now used to the idea of the fantasy world, but that doesn’t detract at all from the intrigue of this plot line.
The artwork captures the wild and disjointed nature of the story while still being delightful to look at. There are many interesting panel choices and fantastic layouts that contribute to the otherworldly feel this issue manages to capture.
The writing was tight and clean, and even though we get a satisfying resolution to this arc, the ending still leaves you wanting more, and eagerly awaiting the next issue.